Speedball II: Difference between revisions

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Back to [[Saved_Game_Editing]]
Back to [[Saved_Game_Editing]]
[[Category:Atari ST games]]

Latest revision as of 04:47, 3 May 2009

Speedball II - Saved-Game Edit


Filesize: N/A

In my original saved-game editor, I read in the first four sectors from the saved game floppy disk. I then check that the magic word leag is present at the very start (offset = 0). If it is present, then it's a saved-game disk.

The money for the team is stored as 2 bytes straight after the magic word. But it has a maximum of 30000. If you go over this amount the game loops it back to 0! So 30001 would only leave you with 1 in your bank balance.

However, these days with emulators and disk images, you can hack the saved game disk yourself using a hex editor (e.g. WinHex) and look for the two bytes as described above at the very start of the disk image file. Remember to keep a backup just in case!


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