Funny Paint file format: Difference between revisions
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>Lp m (updated info) |
>Lp m (updated info) |
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?? palette data: | ?? palette data: | ||
The palette is stored in VDI format (0-1000) in VDI order | The palette is stored in VDI format (0-1000) in VDI order | ||
3 words per entry for R, G, and B | |||
1 plane palette should be ignored, seems to contain bogus values | |||
16 planes will have a palette (predefined pens, should be ignored) | |||
</pre> | </pre> | ||
Back to [[ST Picture Formats]] | Back to [[ST Picture Formats]] | ||
Latest revision as of 16:16, 6 February 2017
Funny Paint *.FUN Supports animation and image data is never compressed. 1 long file id [0x000ACFE2] 1 word image width in pixels 1 word image height in pixels 1 word planes [1, 2, 4, 8, 16] 1 word number of frames [1 = single image] 1 byte ? [usually 0] -------- 13 bytes total for header ?? image data: 1 to 8 planes: standard Atari interleaved bitmap 16 planes: Falcon high-color, word RRRRRGGGGGGBBBBB This section is repeated for each frame 1 long total colors - 1 1 long ? (varies) 1 long ? (varies) ?? palette data: The palette is stored in VDI format (0-1000) in VDI order 3 words per entry for R, G, and B 1 plane palette should be ignored, seems to contain bogus values 16 planes will have a palette (predefined pens, should be ignored)
Back to ST Picture Formats