Temple of Asphai: Difference between revisions
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>Mug uk (Created page with "'''Temple of Apshai - Saved Game Files Breakdown''' Filesize: Files end in .CHR extension and are all 86 bytes long. (Offsets below are in hexadecimal) Byte(s) ===========...") |
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Filesize: Files end in .CHR extension and are all 86 bytes long. | Filesize: Files end in .CHR extension and are all 86 bytes long. | ||
(Offsets below are in hexadecimal) | ''(Offsets below are in hexadecimal)'' | ||
The values displayed seem to have a maximum of FF, but only up to 63 (99 in decimal) is displayed for most of the fields. | |||
{| border="1" class="wikitable" style="text-align:left" | |||
|- | |||
! style="background:#efffef;" | Offset | |||
! style="background:#efdfef;" | Result(s) | |||
|- | |||
| 00 - 15 || Character's Name (shorter names terminated by 00) | |||
|- | |||
|14 || Intelligence | |||
|- | |||
|15 || Intuition | |||
|- | |||
|16 || Ego | |||
|- | |||
|17 || Strength | |||
|- | |||
|18 || Constitution | |||
|- | |||
|19 || Dexterity | |||
|- | |||
|1A || Weapon (1-6) (1 = Dagger, 2 = Shortsword, 3 = Broadsword, 4 = Bastardsword, 5 = Greatsword, 6 = Magic sword ... any higher and it crashes the game!) | |||
|- | |||
|1B || ''Not sure .. yet!'' | |||
|- | |||
|1C || Magic Sword power (Max = 9) | |||
|- | |||
|1D || ''Not sure .. yet!'' | |||
|- | |||
|1E || Shield (0 - 2) (0 - No shield, 1 = Small, 2 = Large) | |||
|- | |||
|1F || Bow (0 = No, 1 = Yes) | |||
|- | |||
|20 || Arrows | |||
|- | |||
|21 || Magic Arrows | |||
|- | |||
|22 || Salves | |||
|- | |||
|23 || Elixirs | |||
|- | |||
|2A/2B || Silver carried (Max = FFFF) | |||
|- | |||
|} | |||
All file investigation and breakdown done by Mike Mee, August 2019. | All file investigation and breakdown done by Mike Mee, August 2019. | ||
Will eventually | Will eventually update once more details are extracted :) | ||
Latest revision as of 15:44, 12 August 2019
Temple of Apshai - Saved Game Files Breakdown
Filesize: Files end in .CHR extension and are all 86 bytes long.
(Offsets below are in hexadecimal)
The values displayed seem to have a maximum of FF, but only up to 63 (99 in decimal) is displayed for most of the fields.
| Offset | Result(s) |
|---|---|
| 00 - 15 | Character's Name (shorter names terminated by 00) |
| 14 | Intelligence |
| 15 | Intuition |
| 16 | Ego |
| 17 | Strength |
| 18 | Constitution |
| 19 | Dexterity |
| 1A | Weapon (1-6) (1 = Dagger, 2 = Shortsword, 3 = Broadsword, 4 = Bastardsword, 5 = Greatsword, 6 = Magic sword ... any higher and it crashes the game!) |
| 1B | Not sure .. yet! |
| 1C | Magic Sword power (Max = 9) |
| 1D | Not sure .. yet! |
| 1E | Shield (0 - 2) (0 - No shield, 1 = Small, 2 = Large) |
| 1F | Bow (0 = No, 1 = Yes) |
| 20 | Arrows |
| 21 | Magic Arrows |
| 22 | Salves |
| 23 | Elixirs |
| 2A/2B | Silver carried (Max = FFFF) |
All file investigation and breakdown done by Mike Mee, August 2019.
Will eventually update once more details are extracted :)
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