Temple of Asphai: Difference between revisions

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>Mug uk
(Created page with "'''Temple of Apshai - Saved Game Files Breakdown''' Filesize: Files end in .CHR extension and are all 86 bytes long. (Offsets below are in hexadecimal) Byte(s) ===========...")
 
>Mug uk
Line 6: Line 6:


Byte(s)  
Byte(s)  
===========================
00 - 15  - Characters Name (shorter names terminated by 00)
14        - Intelligence
15        - Intuition
16        - Ego
17        - Strength
18        - Constitution
19        - Dexterity
1A        - Weapon (1-6)
(1 = Dagger, 2 = Shortsword, 3 = Broadsword, 4 = Bastardsword, 5 = Greatsword, 6 = Magic sword ... any higher and it crashes the game!)


1B        - ''Not sure .. yet!''
Temple of Apshai - Saved Game Files Breakdown
---------------------------------------------


1C        - Magic Sword power (Max = 9)
Files end in .CHR extension and are all 86 bytes long.


1D        - ''Not sure .. yet!''
(Offsets below are in hexadecimal)


1E        - Shield (0 - 2)  (0 - No shield, 1 = Small, 2 = Large)
1F        - Bow (0 = No, 1 = Yes)
20        - Arrows
21        - Magic Arrows
22        - Salves
23        - Elixirs
2A/2B    - Silver carried (Max = FFFF)


{| border="1" class="wikitable" style="text-align:left"
|-
! style="background:#efffef;" | Offset
! style="background:#efdfef;" | Result(s)
|-
| 00 - 15  || Character's Name (shorter names terminated by 00)
|14        || Intelligence
|15        || Intuition
|16        || Ego
|17        || Strength
|18        || Constitution
|19        || Dexterity
|1A        || Weapon (1-6) (1 = Dagger, 2 = Shortsword, 3 = Broadsword, 4 = Bastardsword, 5 = Greatsword, 6 = Magic sword ... any higher and it crashes the game!)
|1B        || ''Not sure .. yet!''
|1C        || Magic Sword power (Max = 9)
|1D        || ''Not sure .. yet!''
|1E        || Shield (0 - 2)  (0 - No shield, 1 = Small, 2 = Large)
|1F        || Bow (0 = No, 1 = Yes)
|20        || Arrows
|21        || Magic Arrows
|22        || Salves
|23        || Elixirs
|2A/2B    || Silver carried (Max = FFFF)
|-
|}


All file investigation and breakdown done by Mike Mee, August 2019.
All file investigation and breakdown done by Mike Mee, August 2019.

Revision as of 15:41, 12 August 2019

Temple of Apshai - Saved Game Files Breakdown

Filesize: Files end in .CHR extension and are all 86 bytes long.

(Offsets below are in hexadecimal)

Byte(s)

Temple of Apshai - Saved Game Files Breakdown


Files end in .CHR extension and are all 86 bytes long.

(Offsets below are in hexadecimal)


Offset Result(s)
00 - 15 Character's Name (shorter names terminated by 00) 14 Intelligence 15 Intuition 16 Ego 17 Strength 18 Constitution 19 Dexterity 1A Weapon (1-6) (1 = Dagger, 2 = Shortsword, 3 = Broadsword, 4 = Bastardsword, 5 = Greatsword, 6 = Magic sword ... any higher and it crashes the game!) 1B Not sure .. yet! 1C Magic Sword power (Max = 9) 1D Not sure .. yet! 1E Shield (0 - 2) (0 - No shield, 1 = Small, 2 = Large) 1F Bow (0 = No, 1 = Yes) 20 Arrows 21 Magic Arrows 22 Salves 23 Elixirs 2A/2B Silver carried (Max = FFFF)

All file investigation and breakdown done by Mike Mee, August 2019.

Will eventually upload onto the Atari Forum Wiki once more details are extracted :)



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