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	<title>Earxtutapp4 - Revision history</title>
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	<updated>2026-05-13T17:47:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.temlib.org/AtariForumWiki/index.php?title=Earxtutapp4&amp;diff=12994&amp;oldid=prev</id>
		<title>&gt;Wongck at 15:31, 12 October 2011</title>
		<link rel="alternate" type="text/html" href="https://www.temlib.org/AtariForumWiki/index.php?title=Earxtutapp4&amp;diff=12994&amp;oldid=prev"/>
		<updated>2011-10-12T15:31:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:31, 12 October 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l177&quot;&gt;Line 177:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 177:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Back to [[ASM_Tutorial]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Back to [[ASM_Tutorial]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Programming&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Making optimized assembly code by Earx&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>&gt;Wongck</name></author>
	</entry>
	<entry>
		<id>https://www.temlib.org/AtariForumWiki/index.php?title=Earxtutapp4&amp;diff=12993&amp;oldid=prev</id>
		<title>&gt;Silver Surfer: Added category</title>
		<link rel="alternate" type="text/html" href="https://www.temlib.org/AtariForumWiki/index.php?title=Earxtutapp4&amp;diff=12993&amp;oldid=prev"/>
		<updated>2009-05-02T17:08:25Z</updated>

		<summary type="html">&lt;p&gt;Added category&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:08, 2 May 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l177&quot;&gt;Line 177:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 177:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Back to [[ASM_Tutorial]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Back to [[ASM_Tutorial]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Programming]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>&gt;Silver Surfer</name></author>
	</entry>
	<entry>
		<id>https://www.temlib.org/AtariForumWiki/index.php?title=Earxtutapp4&amp;diff=12992&amp;oldid=prev</id>
		<title>&gt;Zorro 2 at 08:16, 9 October 2006</title>
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		<updated>2006-10-09T08:16:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:16, 9 October 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l175&quot;&gt;Line 175:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 175:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;or intelligent as it's counterparts. A nice effort nevertheless.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;or intelligent as it's counterparts. A nice effort nevertheless.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Back to [[ASM_Tutorial]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>&gt;Zorro 2</name></author>
	</entry>
	<entry>
		<id>https://www.temlib.org/AtariForumWiki/index.php?title=Earxtutapp4&amp;diff=12991&amp;oldid=prev</id>
		<title>&gt;Simonsunnyboy at 17:52, 6 October 2006</title>
		<link rel="alternate" type="text/html" href="https://www.temlib.org/AtariForumWiki/index.php?title=Earxtutapp4&amp;diff=12991&amp;oldid=prev"/>
		<updated>2006-10-06T17:52:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
APPENDIX D: ESSENTIAL TOOLS&lt;br /&gt;
&lt;br /&gt;
                                 .:AssemblerS:.&lt;br /&gt;
&lt;br /&gt;
ASSEMBLE (CPU):&lt;br /&gt;
The integrated assembler/editor/debugger from french wizzards Brainstorm. The&lt;br /&gt;
editor is splendid, offering colors in text, standard atari key-combinations&lt;br /&gt;
and online-help. The debugger is based on DEVPAC's, but offers some great&lt;br /&gt;
extra's. The assembler itself however is not as flexible as DEVPAC's and this&lt;br /&gt;
is ofcourse the most important part.&lt;br /&gt;
&lt;br /&gt;
DEVPAC 2.3 (CPU):&lt;br /&gt;
Though this a very old version of this standard assembler, it still&lt;br /&gt;
features 68030 instruction support and has one major advantage over it's&lt;br /&gt;
follow-ups.. The user can interrupt the assembly process. This is handy&lt;br /&gt;
when hundreds of error-messages come flying over the screen for minutes&lt;br /&gt;
and you want to make it stop.&lt;br /&gt;
&lt;br /&gt;
DEVPAC 3.1 (CPU):&lt;br /&gt;
Probably the most used assembler package ever. Features an integrated&lt;br /&gt;
editor, assembler and debugger as well as support for other standard tools. New&lt;br /&gt;
68040 instructions are supported. The debugger of DEVPAC (MON030) is probably&lt;br /&gt;
the most used ever and almost all other monitors are based on this one.&lt;br /&gt;
&lt;br /&gt;
DEVPAC 56K (DSP):&lt;br /&gt;
Only one version of this package was released, but it was kinda dissapointing.&lt;br /&gt;
The assembler offered many features, but was bugridden. Ofcourse the interface&lt;br /&gt;
was the same as it's CPU counterpart, so that was nice for most people. It also&lt;br /&gt;
offers a nice DSP Debugger, but this was also buggy as hell. Perhaps the&lt;br /&gt;
biggest dissapointment was that this DSP edition wasn't incorporated in a new&lt;br /&gt;
update of DEVPAC.&lt;br /&gt;
&lt;br /&gt;
DSPDIT 1.0.7 (DSP):&lt;br /&gt;
A DSP assembler, complete with TURBO-ASSEMBLER like environment. Lacking all&lt;br /&gt;
kinds of basic features, but fast and comfortable. It uses an old version of&lt;br /&gt;
QDSP assembler. You can use it with the new one too.&lt;br /&gt;
&lt;br /&gt;
GFA ASSEMBLER (CPU):&lt;br /&gt;
&amp;quot;If it is from the makers of GFAbasic this must be good!&amp;quot; I can hear you&lt;br /&gt;
saying. Sadly, it ain't that great. It does have a razor-fast editor and a&lt;br /&gt;
unique feature to click on text as a sort of automated FIND-option.&lt;br /&gt;
&lt;br /&gt;
MOTOROLA 56001 ASSEMBLER (DSP):&lt;br /&gt;
Very slow, but offers more functions than a boeing 747 cockpit. And hey, this&lt;br /&gt;
is MOTOROLA stuff, so very complete, concise and stabile. Sadly it's very big,&lt;br /&gt;
has no userinterface, so using it as a tool from within DEVPAC might be a good&lt;br /&gt;
option.&lt;br /&gt;
&lt;br /&gt;
PURE ASSEMBLER (CPU):&lt;br /&gt;
An assembler that offers more options than DEVPAC (!!!!), but sadly it has&lt;br /&gt;
some nasty bugs. Also, the editor and assembler aren't well integrated. Or&lt;br /&gt;
at least not as good as DEVPAC.&lt;br /&gt;
&lt;br /&gt;
QDSP 0.11 (DSP):&lt;br /&gt;
Very fast assembler for the Falcon's 56001 DSP. Can be used with DSPDIT, but&lt;br /&gt;
it offers more functions and fixes a lot of bugs. QDSP itself has no&lt;br /&gt;
userinterface, so use DSPDIT or DEVPAC as a good editor. Still not as&lt;br /&gt;
complete Motorola's DSP assembler.&lt;br /&gt;
&lt;br /&gt;
TURBO ASSEMBLER (CPU):&lt;br /&gt;
A very, very fast assembler. The environment is completely integrated just&lt;br /&gt;
like DEVPAC, but the assembling is much faster. The 68030 and 68040&lt;br /&gt;
instructionsets aren't well supported and also no 68881 support. But&lt;br /&gt;
especially on a basic ST the performance of assembling and editting is so&lt;br /&gt;
much higher and makes this package very well worth considering. Also, TASM&lt;br /&gt;
contains a feature to implode/explode a piece of text to create a better&lt;br /&gt;
overview of the code. Furthermore, it contains direct syntaxerror checking when&lt;br /&gt;
typing in a false statement like in GFA-basic!! Unique stuff!&lt;br /&gt;
The crew .tSCc. made a patched version for the Falcon that supports the&lt;br /&gt;
most important parts of the 68030 instruction set.&lt;br /&gt;
&lt;br /&gt;
                                .:DebuggerS:.&lt;br /&gt;
&lt;br /&gt;
ADEBUG (CPU):&lt;br /&gt;
Based on MON from HiSoft. It offers about the same features, but mostly a&lt;br /&gt;
bit souped up or fixed. The interface is almost the same, so experienced MON-&lt;br /&gt;
user should love this one. It's quite a sturdy piece of kit. Great stuff from&lt;br /&gt;
Brainstorm once again!&lt;br /&gt;
&lt;br /&gt;
BSSDEBUG (CPU):&lt;br /&gt;
Damn! I've never used this one. If anyone can tell something about it, please&lt;br /&gt;
contact me! I only know it's once again a MON-clone with some sexy features. I&lt;br /&gt;
heard it contained features for monitoring DSP, but I think this was just an&lt;br /&gt;
ugly rumour.&lt;br /&gt;
&lt;br /&gt;
BUGABOO (CPU):&lt;br /&gt;
Very different from most interfaces, this is completely unique stuff. It&lt;br /&gt;
reminds me a bit of 8-bit monitors. The interface, might seem awkward and&lt;br /&gt;
outdated (a bit like a basic interpreter from the ATARI XL or C64), but when&lt;br /&gt;
you get to grips with it, it works like a dream.&lt;br /&gt;
This debugger is very stabile. The fun thing is it's reset-proof, so nice&lt;br /&gt;
for use with very weird behaving projects! This is a must for every assembler&lt;br /&gt;
coder!! :)) It's also a fave within the circle of TASM users.&lt;br /&gt;
&lt;br /&gt;
CENTINEL (Falcon/Phenix CPU+DSP):&lt;br /&gt;
Forthcoming debugger from wizards CENTEK. It has once again the same interface&lt;br /&gt;
as MON and that's a big advantage. Great stuff, but as of yet not quite&lt;br /&gt;
complete. It works with all resulotions and setups I've tried. Even under MiNT.&lt;br /&gt;
&lt;br /&gt;
DEVPAC 56K (DSP):&lt;br /&gt;
Contains a weak and buggy ;-) debugger, but it at least offers a&lt;br /&gt;
mousecontrolled GEM-interface.&lt;br /&gt;
&lt;br /&gt;
DSP DEBUG (DSP):&lt;br /&gt;
What can I say, it's the standard DSP debugger. Offers tons of functions and&lt;br /&gt;
the GEM interface is very easy to use. It also offers nifty online help with&lt;br /&gt;
complete DSP instructionset explanation. If you use the Falcon's DSP, please&lt;br /&gt;
use this!! It's the best yet!&lt;br /&gt;
&lt;br /&gt;
MON (CPU):&lt;br /&gt;
This comes standard with DEVPAC 3.1. It's a bit like the standard of all&lt;br /&gt;
debuggers, though it's getting a bit outdated. Still, it offers most things&lt;br /&gt;
you'd expect from a fine debugger. The interface is keyboard-oriented and this&lt;br /&gt;
might seem as a drawback at first, but when you're used to it, it works&lt;br /&gt;
splendid.&lt;br /&gt;
&lt;br /&gt;
PEACEBUG (CPU):&lt;br /&gt;
Hhhmmm.. Haven't tried this very often, but looks like a twinbrother of bugaboo&lt;br /&gt;
to me. Has the same interface as bugaboo as well as most of the features. Oh&lt;br /&gt;
yeah, it has a somewhat different systemfont =)&lt;br /&gt;
&lt;br /&gt;
PURE DEBUGGER (CPU):&lt;br /&gt;
A very fast debugger and also very userfriendly. It offers quite some features,&lt;br /&gt;
but not half as many as MON or any other. Maybe because it was not specificly&lt;br /&gt;
designed as a 680x0 debugger, but also as a C-code debugger. Still, the fast&lt;br /&gt;
mousecontrolled interface is quite something.&lt;br /&gt;
But if you really want power, then this one should be avoided.&lt;br /&gt;
&lt;br /&gt;
TEMPELMON (CPU):&lt;br /&gt;
Wow! Really the strangest monitor/debugger I've ever seen. Development stopped&lt;br /&gt;
way back in 1993, but it still has some features that are very useful compared&lt;br /&gt;
to other monitors. This monitor is a Terminate-and-Stay-Resident program. You&lt;br /&gt;
load it and press a key-combination if you want to monitor a certain&lt;br /&gt;
application's behaviour. Almost a bit like the famous ripper-cartridges from the&lt;br /&gt;
old ST days.&lt;br /&gt;
The monitor is fully configurable to your own needs, but sadly the falcon is not&lt;br /&gt;
supported 100%. The ST and TT are supported very well. This program could come&lt;br /&gt;
in very handy in situations where programs use dirty code. A shame it isn't&lt;br /&gt;
updated anymore. It's really a solid piece of work and opens a new perspective&lt;br /&gt;
for debugging.&lt;br /&gt;
&lt;br /&gt;
                              .:DisassemblerS:.&lt;br /&gt;
&lt;br /&gt;
Well.. most debuggers offer disassembly to disk as well, but it mosty is crap&lt;br /&gt;
code, with no labels put back into the code. So a real dissassembler is a must&lt;br /&gt;
for doing more than only a few tables or routines.&lt;br /&gt;
&lt;br /&gt;
DESERTDRAIN (CPU):&lt;br /&gt;
Very good package that can disassemble into fine sourcefiles most of the time.&lt;br /&gt;
The interface is quite good and it even has colors in text and comments some&lt;br /&gt;
interesting blocks of code it finds. However the dissassembly is quite slow and&lt;br /&gt;
there are a few bugs in the engine. Still I'd call this great stuff, especially&lt;br /&gt;
since you can even configure the tabbing-format to save up huge amounts of&lt;br /&gt;
space.&lt;br /&gt;
&lt;br /&gt;
DISASMLOD (DSP):&lt;br /&gt;
Converts LOD-files into ASM files, but does this very very buggy. Does not&lt;br /&gt;
contain a userinterface and parameters have to be given from the commandline.&lt;br /&gt;
Not such great stuff and I'd really like a better disassembler for the DSP. Oh,&lt;br /&gt;
well, maybe someday..&lt;br /&gt;
&lt;br /&gt;
EASY RIDER 030 (CPU):&lt;br /&gt;
Top stuff! Reverse engineers, hackers, crackers: &amp;gt;&amp;gt;PAY ATTENTION&amp;lt;&amp;lt; This thing&lt;br /&gt;
rules! It is still unbeatable. Fully configurable, very fast and intelligent&lt;br /&gt;
this will accurately dissassemble everything you feed it. It offers support&lt;br /&gt;
for 68030 and 68882 instructionsets, so it is still quite up-to-date. It's&lt;br /&gt;
adaptable for use with DEVPAC, PURE ASM, TURBO ASM, etc. and with some&lt;br /&gt;
fiddling around you can always make it generate good code.&lt;br /&gt;
Only drawback is it requires ST-high or ST-mid resolutions for a correct&lt;br /&gt;
buildup of the screen.&lt;br /&gt;
&lt;br /&gt;
TT DIGGER (CPU):&lt;br /&gt;
Has a nice GEM interface and supports all opcodes, but it's not as configurable&lt;br /&gt;
or intelligent as it's counterparts. A nice effort nevertheless.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>&gt;Simonsunnyboy</name></author>
	</entry>
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